1. Topic-
Morality- beliefs regarding appropriate behavior.
Are human beings really civilized?
 
2. Content-
The Most Dangerous Game
Vocabulary:
1. palpable(adj)-able to be touched or felt
2.indolently(adv)-lazily,idly
3.bizarre-(adj)odd in appearance
4.naive(adj)- unsophisticated
5.scruples(n)-misgiving about something one feels is wrong
6.blandly(adv)in a mild soothing manner
7.grotesque(adj)having a strange, bizarre design
8.futile(adj)useless;hopeless
9.quarry-
suspense-the reader's feeling of curiosity about the outcome of events in a story.
10. conflict- a struggle between opposing forces.
11. context clues-hints in surrounding words, phrases, and sentences-can help you to figure out the approximate meaning of an unfamiliar word.
 
3. Goals: Aims/Outcomes-
1. analyze such elements in fiction as language (e.g., diction, imagery, symbolism, figurative language), character development, setting and mood, point of view, foreshadowing, exaggeration, sensory language, and irony
6b: identify and analyze patterns of imagery and symbolism 6c: relate identified elements in fiction to theme or underlying meaning 10: identify, analyze, and apply knowledge of theme in literary works from various genres and provide evidence from the works to support understanding 10a: apply knowledge of the concept that the theme or meaning of a selection represents a universal view or comment on life or society and provide support from the text for the identified theme


The Title
The word game in the title of the story has two meanings:
(1) human beings as Zaroff's quarry and
(2) the competition, or game, between the hunter (Zaroff) and the hunted (Rainsford and other human quarry).

 
4. Objectives-
1.The student will demonstrate the ability to compose in a variety of modes by developing content, employing specific forms, and selecting language appropriate for a particular audience and purpose.

Expectation 2.1: The student will write compose oral, written, and visual presentations which inform, persuade, and express personal ideas.

Indicator 2.1.4: The student will compose persuasive texts that support, modify, or refute a position and include effective rhetorical strategies.
 
5. Materials and Aids-
computers and overhead projectors
 
6. Procedures/Methods-

A. Introduction-

1.Read: The Most Dangerous Game
2.Theme-Morality;Civilization
3.Vocabulary
4.Setting-Map
5.Figurative Language
6.Summary
7.Assessment
 

B. Development-

1.Discuss tropical setting
2.Figures in Russina Revolution
3.Big and small animals mentioned in story
4.Cossack Cavalry
5.Channel markers
6.Geographic terrain
7.Figurative Language-simile,metaphors, personification
8.Writing summary
9.Vocabulary-antonym/synonym
10.Review Assessment
 

C. Practice-

1.Review Map of Carribean
2.Review Vocabulary-what is ant and syn
3.Review summary step of MDG
4.Review Assessment
 

D. Independent Practice-

1.Complete Figurative Lang
2.Complete ant/sym
3.Complete summary
4.Complete Assessment
 

E. Accommodations (Differentiated Instruction)-

1.Handouts
2.Graphics
 

F. Checking for understanding-

1.Assessment
2.Summary
 

G. Closure-

1.Review Assessment

2.Review Summary
 
7. Evaluation-
1.Self-Reflection
2.What did we learn?
 
8. Teacher Reflection-
Review outcome of assessment results.
 

This Lesson Plan is available at (www.teacherjet.com)