Practice-
Colors and Shapes
Materials: Various cutouts of different shapes and colors, such as
squares, circles, rectangles that are various colors. (If you laminate
the shapes, they will last longer for future classes.) Also, 4 hula
hoops or something the children can place the cutouts in that are
at a low level. It also helps if you can coordinate the colors of
the hoops and the colors you use for the shapes.
Before the students arrive, set out the 4 hula hoops or other objects
you chose, in the 4 corners of the instruction area. Also, scatter
the shapes all around the area. Make sure they are spread out as much
as possible and the same colors are not all in the same area.
Instruction: Instruct the students that they are to pick up the shapes
and place them in the correct hula hoop based on their color. Red
shapes go in the red hoop, etc. They may only pick up one shape at
a time and bring it to the hula hoop. Then they must go find another
color to put in a different hoop. The key to this is that the students
must be working at a low level. For example, they must crawl to retrieve
the shapes and crawl to put them in a hoop.
-You can extend this activity by challenging the group to see how
long it will take them to work at a low level and place all the shapes
in the hoops.
Safety: Make sure the students are aware of the safety that goes along
with crawling on the ground. Remind them to keep their heads up so
they do not crash into anyone else.
Tree Tag
Materials: Hoola hoops
Procedure: Set up hoola hoops throughout a certain boundary (make
sure they are just about arms width apart from each other). Students
stand inside of the hoola hoops and try to tag the other students
moving in between them with their "branches" (arms). Once a tagger
tags another person, they have to yell "You're a tree!" and they switch
places. The tagger then moves in between the hoola hoops and the person
who was tagged now acts as a tree and goes into the hoola hoop.
Objectives: Learn the concepts of self space (inside the hoola hoop)
and general space (between the hoola hoops), follow directions, cooperation
when getting tagged, having fun!
Bean Bag Relay
Objective: Balancing objects on different parts of the body.
Equipment: One beanbag per team
Procedures:
1) Divide class into two or more teams.
2) Have each member of the team balance the beanbag from the starting
line to a designated turning point (ex. Center line) and return to
the starting line.
3) Students cannot touch the beanbag with their hands and it cannot
fall off. If either of these happen, the student must start over at
the beginning.
4) Suggestion: have students keep their hands behind their backs)
Variations: Balance beanbag on other body parts such as the shoulder,
elbow, etc. Have students move in different directions such as backwards
or zig zag.
Cookie Monster Tag
Materials "� cones
Students will work to improve their skills of chasing and fleeing,
by using quick movements and turns and altering speeds. Cookies will
be fleeing, and Cookie Monsters will be chasing
Rules- Safety is the most important. Wait your turn. When your Cookie
is called you run out and try to reach the cookie jar. If you are
tagged, you sit in the cookie jar, until the round is finished/over.
GAME-
Cookie Monster - The students will be split into five groups. The
groups will then decide what cookie they want to be, for example,
an Oreo, Chocolate Chip, Oatmeal, Sugar Cookie, Peanut Butter Cookie,
and M & M Cookie. There will be three cookie monsters, which will
switch each round, trying to tag all the cookies. Students who make
it past the cookie monsters to the jar will be picked to be the new
cookie monster in the next round. The round will end after all cookies
have been called out and all students have had a turn. All students
who are tagged go to the cookie jar, after the round is over they
leave the cookie jar.
What time is it, Mr. Fox?
Materials. None
Concepts: listening, counting and running
Lesson:
The teacher starts the game by having all of the students lined side
by side on one end of the gym. The teacher is "Mr. Fox" and stands
about half way from the children.
The students ask: "What time is it, Mr. Fox?"
Mr. Fox calls out a time (ex. 10:00 and the students take 10 steps
forward).
This continues until Mr. Fox says it is "Midnight". At that point
the children try to run to the other end of the gym without Mr. Fox
getting them (pulling their flag off).
If Mr. Fox gets their flag, they become foxes with him, and go to
the middle of the gym where they will try to tag other foxes.
The game continues with the children running from one end of the gym
to the other each time "Midnight" is called as the time (only the
teacher calls out the time).
As the students reach one end of the gym safely they should stay there
until the teacher tells them he/she is ready for them to ask the time
again.
Game continues until one person is the winner and that person gets
to start the next game as "Mr. Fox".
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