1. Topic-

Integrating Jeopardy PowerPoint for The Enlightenment and Scientific Revolution Review
 
2. Content-
The Enlightenment
The Scientific Revolution
The Scientific Method
Renaissance
Heliocentric Theory
Francis Bacon
Johannes Kepler
Voltaire
Denis Diderot
Copernicus
Galileo Galilei
Immanuel Kant
Jean-Jacques Rousseau
John Locke
Isaac Newton
Novum Organum
Discourse on Method
Dialogue on the Two Chief
Systems of the World
Philosophia Naturalis Principia
On the Revolutions of Celestial Bodies
 
3. Goals: Aims/Outcomes-
1. Describe the impact of the Scientific Revolution in European History.

2. Describe the impact of an interactive PowerPoint game for students.
 
4. Objectives-

1. Define the following terms:
The Scientific Revolution, The Scientific Method, Renaissance, The Enlightenment, Heliocentric Theory

2) Identify the contributions made by scientists during the Scientific Revolution: Francis Bacon, Copernicus, Galileo Galilei, Johannes Kepler, Isaac Newton

3) Identify published works of scientists during the Scientific Revolution: Novum Organum, Discourse on Method, Dialogue on the Two Chief Systems of the World, Philosophia Naturalis, Principia, On the Revolutions of Celestial Bodies

4) Compare and Contrast the differences between the Enlightenment theorists: Denis Diderot, Immanuel Kant,John Locke,Jean-Jacques Rousseau,Voltaire

5) Analyze how a PowerPoint game is a learning tool for enhanced learning.
 
5. Materials and Aids-

- Projector
- Computer
- USB Flash Drive
- White Board
 
6. Procedures/Methods-

A. Introduction-

1. Greet Class of students and introduce self to students and discuss briefly what the class will cover.

2. Have PowerPoint presentation ready to go over student objectives for class.

3.Share with students what knowledge will be gained upon completion of the lesson.
 

B. Development-


1. Have Jeopardy PowerPoint ready to play.

2. Break students into 5 groups of 5.
 

C. Practice-

1. Have 1 student from 1st group select category and points value.

2. After 1st group goes, have another student from 2nd group select a category and points value.

3) After 2nd group goes, have another student from 3rd group select a category and points value.

4) After 3rd group goes, have another student from 4th group select a category and points value.

5) After 4th group goes, have another student from 5th group select a category and points value.

6) The cycle will continue until there are no longer any clues. The team with the most points will win the game.

7) Brainstorm in teams how Jeopardy PowerPoint is a
successful learning tool.
 

D. Independent Practice-

Students will write down one fact they did not know about the Scientific Revolution prior to class.
 

E. Accommodations (Differentiated Instruction)-

1. Adjust font size on clues.

2. Adjust content into sensible terms.
 

F. Checking for understanding-

1. Student responses to Jeopardy Questions.

2. Successful brainstorm on how Jeopardy PowerPoint is a successful technology integration tool.
 

G. Closure-


1. Answer any questions students may have
on Scientific Revolution content.

2. Answer any questions student may have on
how Jeopardy PowerPoint is a great tool for
enhanced learning.
 
7. Evaluation-
1. Define 5 major vocabulary terms.

2. Identify the significant scientists during the Scientific Revolution.

3. Identify the major scientific publications during the Scientific Revolution.

4. Identify the significant theorists
during the Enlightenment period.

5. Identify how the Jeopardy PowerPoint is a successful learning tool.
 
8. Teacher Reflection-

As a new teacher, I found putting together a lesson plan that integrated a
Jeopardy PowerPoint very beneficial as well as challenging. As I was
creating the PowerPoint on the Scientific Revolution, I had to think critically about the main categories to review since the concept can be expansive. In the end, I thought vocabulary terms and significant figures of the time would break down the material easily. Consequently, the Jeopardy PowerPoint started taking shape and I was learning how to create an engaging game that provided me with a Scientific Revolution review as well as a tool that could permit excellent learning outcomes.

I found integrating a Jeopardy PowerPoint that shows how a teacher can take a concept, such as the Scientific Revolution and integrate it into the classroom can be very helpful. The technology is a powerful resource wherein I as a teacher can breakdown material for review and not have it be boring. Rather, students are now able to review for a test or quiz in a fun, collaborative, and engaging environment. The technology also increases student comprehension of material in that students are retaining the material in a subliminal manner and are achieving higher scores
on their exams. As a result, I feel using the integration of technology in a classroom will have my preparation for lessons to be much easier and faster.
 

This Lesson Plan is available at (www.teacherjet.com)